Mole Mayhem (Tenintech) Mac OS
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
- Mole Mayhem (tenintech) Mac Os X
- Mole Mayhem (tenintech) Mac Os 8
- Mole Mayhem (tenintech) Mac Os Catalina
Fallout: New Vegas |
---|
Developer: Obsidian Entertainment This game has unused areas. |
Fallout: New Vegas is the fourth (canon) entry in everyone's favorite post-apocalyptic RPG series. Developed by Obsidian, which includes a bunch of folks who worked on the original two games. It was released for Windows, Xbox 360 and PlayStation 3 in October 2010 to positive reviews and extensive bug complaints.
Most of this content can be played with in the Windows version through the use of the console (~) or the New Vegas edition of the G.E.C.K. Some of it requires FO3 Archive Utility and/or NifSkope to view.
Launched with Motorola 68000 series chips in 1984, the Mac switched to PowerPC chips in 1994 and to Intel x86 chips in 2005-2006. Apple first used the ARM architecture in 1993 in its Newton personal digital assistant, followed by the iPod in 2001 and the iPhone in 2007. I am having the same problem with the white screen. I'm using Mac OS 10.9.5 and the various troubleshooting ideas that I can find don't make a difference. I tried uninstalling and reinstalling. Sometimes if I open and close the game enough times it will suddenly work.
Expert Classic Mac Tech Info is available in a PDF document here. Decode your 68k Mac serial number at myoldmac.net. First-hand history is available at Folklore and Making the Macintosh. Mini vMac is an excellent Macintosh Plus, SE, and 128K emulator that runs on Mac OS X and earlier, as well as Linux and Windows. Requires the appropriate ROM. It is available for Android, iOS, Kindle Fire HDX, Microsoft Windows, Mac OS X, PlayStation 3, PlayStation Vita, Xbox 360, PlayStation 4 and Xbox One. The game is the first of The Walking Dead video game series published by Telltale. 50 games in 1 pack, spanning a 10 year career from hobbyist, to novice, to barely competent game designer! GameDevDan vs Life features a whole host of jam games, throwaway projects and - dare I say it - even a few decent titles.
To do: Unused climates Lucky38WorldspaceClimate, NVHooverDamBattleWeather, NVHooverFinalBattle, and NVLegateBattleWeather |
- 1Sub-Pages
- 3Unused Perks
- 4Unused Audio
- 5Cut Quests
- 6Miscellaneous
Sub-Pages
Unused NPCs They survived the apocalypse, but not New Vegas' rushed development. |
Unused Creatures Some critters and contraptions that never quite got to roam the wasteland. |
Unused Items All sorts of unused or inaccessible armor, weapons, ammo, keys, and the like. |
Unused Maps Test rooms and other miscellaneous unused areas. |
Unused Notes Text notes from quests that were changed or cut entirely, as well as other random text strings and e-mails. |
Unused Dialog Words left permanently unspoken, either due to impossible criteria or because they were horrible. |
Downloadable Content
Dead Money A LOT of Vera Keyes. |
Honest Hearts Pick your poison. |
Old World Blues Weird skeletons and even weirder old men. |
Lonesome Road The final secrets of The Divide. |
Unused Graphics
An unused piece of graffiti hinting at the first New Vegas DLC, Dead Money. This is only unused in the base game and can be seen with the Dead Money 32 pick up mac os. expansion installed.
Unused Yes Man faces.
These audio test cells appear as static world objects in the G.E.C.K. There is one for every footstep sound effect in the game.
A medical history test. This was used at some point to determine the player's traits. It is done through the menu in the final game. Some of the answers on the test do not have corresponding traits in the final game, either.
An unused ending slide, showing a different, creepier face for House than is used in the final game.
Models for child characters without clothing/armor equipped remain in the game from Fallout 3 (where they could be seen by removing equipment and entering third person when the player character is a child), but can't be seen without console commands or mods in New Vegas.
Unused Perks
Survivalist
This Pip Boy image can be found in the game's BSA but there is no corresponding code. A similarly named perk in Fallout 1/2 increased the player's survival (outdoorsman) skill. There aren't any skill upgrade perks in New Vegas, so this may have done something different.
For the following perks (which are usable in-game), type player.addperk [form id] to give them to your character.
Child At Heart
Form ID: 03142
Seemingly a carryover from Fallout 3, but there are a few uses for it hidden in the game's code (see unused dialogue). Since there are mercifully very few children in New Vegas, it would have been almost completely useless.
DeathClaw Omelet
Form ID: 136e14
Since the criteria for the recipes to work are whether you have the notes, not the perks, this perk does nothing.
Spicy Casserole
Form ID: 1613be
Since the criteria for the recipes to work are whether you have the notes, not the perks, this perk does nothing. In the game, the only way to get the casserole made is to ask Ruby to make one for you in exchange for a Radscorpion Poison Gland. The ingredients are Flour, a Jalapeño Pepper, Mole Rat Meat, and a Radscorpion Poison Gland, and it would have required a Survival skill of 30.
Unused Audio
Music
- Fallout 3's death theme.
- A piece of music intended for use at night in Legion-controlled territories.
- 'Hangover Heart' by Hank Thompson is listed in the credits as one of the radio songs, but does not appear in the game, or in the game's files. Likely cut due to licensing difficulties.
- The complete Fallout 1 and 2 soundtracks are present in the game's files in 128 CBR mp3 (used music is encoded in 192) in the directory DataMusicFallout1and2. The Fallout 1 soundtrack is named and fully tagged in such a way that it looks like it was copied from somebody's home music collection. Several tracks that were not used in New Vegas are included in these files.
Craps
Craps was going to be a casino game at one point. There is little left to support this other than craps tables in the Lucky 38 and the fact that dice rolling sound effects for craps are stored in the exact same naming scheme as the regular casino games. It's unknown if any actual coding for it exists at this point.
Liberty Prime?
These sound effects were found along with other monster voice files in a folder named 'robotlibertyprime'. Despite the folder name, the sounds seem to be someone making goofy hurt/death sounds.
Cut Quests
Big Winner: The Tops
One objective:
Objective Index | Objective |
---|---|
10 | Visit your private Suite on the 13th floor of the Tops |
Chip Provenance
Called 'VChipHistory' internally. This appears to be the remnants of a quest that tracks the ownership of the platinum chip - at one point, it was possible to give it to a faction, steal it back, then return it again. The script file for this quest is incomplete but revealing:
Of note is the variable tracking chip ownership by the Followers - they are the only faction with which the player cannot side in the final game, nor can the chip ever enter their possession.
The House Always Wins
There is no 'The House Always Wins', only parts I-VIII.
Objective Index | Objective |
---|---|
5 | Talk to Mr. House at the Lucky 38. |
10 | Bring the Platinum Chip to Mr. House |
12 | Recover the Platinum Chip from Benny at the Fort. |
20 | Deliver the Platinum Chip to Mr. House. |
25 | Go to the Basement of the Lucky 38. |
26 | Observe Upgrading of Securitrons. |
27 | Return to Mr. House. |
30 | Use the Platinum Chip to open the secret bunker at Fortification Hill. |
31 | Enter the hidden bunker. |
32 | Upgrade Mr. House's secret Securitron army. |
36 | Report back to Mr. House for further instructions. |
40 | Convince the Boomers to support Mr. House. |
42 | (Optional) Neutralize the Boomers by killing the tribe's leaders. |
45 | Inform Mr. House that the Boomers will support his cause. |
47 | Inform Mr. House that the Boomers have been neutralized. |
50 | Investigate the Omertas and stop them if their plans oppose Mr. House's interests. |
52 | Inform Mr. House that the Omerta threat has been neutralized. |
60 | Find the Brotherhood of Steel and destroy them. |
62 | (Optional) Inform Mr. House that you've negotiated a peaceful solution with the Brotherhood. |
64 | Inform Mr. House that the Brotherhood's bunker has been destroyed. |
70 | Go to Hoover Dam and protect President Kimball during his visit. |
72 | Inform Mr. House that President Kimball survived the assassination attempt. |
74 | Inform Mr. House that President Kimball is dead. |
80 | Go to Hoover Dam and defeat Caesar's Legion. |
The House Always Wins V
This quest has an unused stage:
Objective Index | Objective |
---|---|
62 | (Optional) Inform Mr. House that you've negotiated a peaceful solution with the Brotherhood. |
It is impossible to negotiate peace between House and the Brotherhood.
The House Always Wins: Lockdown
An unused quest that would have the player locked out of the Lucky 38 for misbehavior.
Objective Index | Objective |
---|---|
10 | Escape the Lucky 38 until Mr. House's security lockdown expires. |
12 | Escape the Lucky 38 or kill Mr. House as Caesar directed. |
14 | Escape the Lucky 38 or neutralize Mr. House as Colonel Moore directed. |
16 | Escape the Lucky 38 or neutralize Mr. House as Yes Man directed. |
18 | Escape the Lucky 38 or neutralize Mr. House. |
20 | Deliver the Platinum Chip to Mr. House when his 24 hour security lockdown has expired. |
30 | Return to Mr. House when his 24 hour security lockdown has expired if you want to continue working with him. |
Its associated script contains the following variable and description: Train of afterlife (itch) mac os.
Infected Brahmin Meat
The Infected Brahmin Meat the player can find in the kitchens of the Ultra-Luxe had an implied use for an unmarked quest which never made it into the game. Unused pop-up messages exist for poisoning the Legion's stew and dog bowls, but the scripts attached to the message are nonfunctional. The slave girl Siri would have been involved in this quest, as remnant dialogue strings indicate. There are also leftover dialogue strings indicating that dropping the infected meat on the plate would result in the death of the Legion's mongrels, but the results of adding it to the stew remain unknown.
ID | Name | Text | Menu Button 1 | Menu Button 2 |
---|---|---|---|---|
FortDogBowlMsg | Dog Plate | Meat intended for the Legion's mongrels is usually dropped onto this plate. | Leave the plate alone. | Drop the infected Brahmin meat on the plate. |
FortPotMsg | Stew Pot | This pot contains ingredients for the Legionaries' stew. | Leave the pot alone. | Added the infected Brahmin meat to the mix. |
Jailhouse Rock
An NCR sidequest involving the unused NPCs Trooper Willis, MP Fretwell, and two unnamed NCR Troopers. There are also two blank sidequests immediately following it, VMS27 and VMS28 (VMS29 is Kings' Gambit).
The Moon Comes Over the Tower
This quest includes an unused stage:
Objective Index | Objective |
---|---|
15 | Disable the Lucky 38's network encryption from three executive consoles. |
These three consoles are located at Camp Golf, H&H Tools Factory, and New Vegas Steel.
My Kind of Town
The quest to recruit a sheriff for Primm has unused variables to allow for the player to recruit a new sheriff after one has been killed off. This is technically impossible on the game's quest engine, as it requires a quest to be completed, then started again. Johnson Nash has a bit of unused dialogue to accommodate this.
Additionally, there is a variable remaining from a time when the method of recruiting an NCR sheriff was through petition. Johnson Nash has something to say about this as well.
Run Goodsprings Run
This quest has an unused variable to set the Bighorners free, presumably to run amok.
This variable can be found in VMS16bQuestScript.
Talent Pool
It seems Bruce Isaac's portion of the quest once involved a bounty hunter, presumably hired by Mr. Bishop. This unused variable can be found in VMSTheTopsTalentPoolScript.
TempMan
Quest associated with Test Man.
The Thorn Mayhem
At some point it was possible to open the Thorn's cages, releasing the creatures within and causing widespread mayhem. Methods of doing so may have involved Red Lucy's otherwise useless computer terminal, or some unused keys. Unused dialogue was recorded for multiple NPCs' reactions to this event. The quest's script explains in no uncertain terms why it was never completed:
Underpass Water Purifier
An unmarked quest that has the Courier fixing a water purifier in the Underpass, a location north of the Mole Rat Ranch that is still in the game but almost empty (Carlyle St. Clair and a few mad Brahmin live there). This quest would have likely been assigned by an unused NPC by the name of Meg Reynolds. While the quest exists in name and very incomplete script form only, the unused message for solving it is still around:
Viva Las Vegas!
Unused post-endgame stage of the main quest. It has variables for each outcome of the final battle at Hoover Dam, but nothing else.
Quest Stage | Log Entry |
---|---|
10 | Independent Vegas stub |
20 | NCR Stub |
30 | Legion Stub |
40 | Mr House Stub |
Welcome to Fabulous New Vegas
There are two quests with this name: one of them for a press demonstration, another that tracks dialogue for an unused in-game rendered version of the introductory cutscene. The press demo version has only one stage:
Objective Index | Objective |
---|---|
20 | Kill the Raiders. |
The White Wash
There is an early version of this quest, the quest object itself having been repurposed to hold variables for the final version of the quest, though its original objectives are intact.
Objective Index | Objective |
---|---|
10 | Speak to Lieutenant Romanowski about the water shortage. |
20 | Check the East Pump Station computer for evidence of a water shortage. |
25 | Talk to Wrench about the water shortage. |
30 | Return to Lieutenant Romanowski with the information you uncovered from the East Pump Station. |
35 | Buy Wrench's Super Tool Kit back from Angelo's Pawn Shop and find out what he knows about the water shortage. |
40 | Catch someone in the act of stealing water from one of the western cisterns. |
50 | Confront Anderson about the water shortage. |
60 | Complete the White Wash to resolve the mystery of the missing water. |
World Changes Post-Endgame
There is no post-endgame, the game just ends.
End States for The Strip
Post-endgame content. See above.
Freeside Post-Endgame Content Quest
See above.
Hidden Quest Names
These are not unused, but they still have names you cannot see in gameplay.
- A Difference of Opinion: This is the name of the quest dealing with Chief Hanlon at Camp Golf. The quest was instead consolidated into Return To Sender.
- Arachnophobia: Second half of the Camp Searchlight quest, consolidated into Wheel of Fortune.
- Caesar's Foe: The negative counterpart to Caesar's Favor. Never actually assigned, Legion Assassins just start showing up to kill you.
- Like Water For Stealth Boys: This is the part of Come Fly With Me involving the Nightkin in the REPCONN basement. Its objectives were consolidated into Come Fly With Me.
- Limited Access: The NCR equivalent to Caesar's Hire, for mixed NCR reputation.
- Most Wanted: The NCR equivalent to Caesar's Foe.
- Stocking Up: Bring holotags to Camp Forlorn Hope.
- Team Spirit: Bring Legion Ears to Camp Forlorn Hope.
Miscellaneous
Big Guns
The Big Guns skill was removed from the game late enough in development to leave references to it in a few places.
- Every time a skill check is conducted in dialogue for any or all combat skills, Big Guns is checked along with the other five used combat skills. Neil has one of these checks.
- Additionally, searching through the texture files reveals that True Police Stories was the original Small Guns skill magazine through its filename. Milsurp Review was originally intended as the Big Guns skill magazine until the two skills were fused.
Unused Reputation
The only reference to a Primm reputation is in Testacles' dialogue. In the final game, Primm is mostly independent/leaning NCR. There's also a corresponding graphic that goes unused with Primm Slim on the left and what looks like an older wasteland settler, possibly representing Johnson Nash.
The Fallout series | |
---|---|
Windows | Fallout (Prototype) • Fallout 2 • Fallout Tactics • Fallout 3 ('Van Buren' Prototype) • Fallout: New Vegas • Fallout Shelter • Fallout 4 |
DOS | Fallout (Prototype) |
Mac OS Classic | Fallout |
Mac OS X | Fallout 2 |
PlayStation 3 | Fallout 3 • Fallout: New Vegas |
Xbox 360 | Fallout 3 • Fallout: New Vegas |
Nintendo Switch | Fallout Shelter |
Android | Fallout Shelter |
iOS | Fallout Shelter |
PlayStation 4 | Fallout Shelter |
Xbox One | Fallout Shelter |
Definition
Melanoma is a malignant tumor of melanocytes. Melanocytes are cells that produce melanin, the dark pigments responsible for the color of skin. Melanoma is the most rare, but most dangerous form of skin cancer when detected in a late stage. Fortunately, with early detection the survival rate is 98%.
Signs
Melanoma can appear in moles or spots on the surface of your skin, even in areas not exposed to the sun. In more rare cases it can appear in the eye or bowel. There are four major kinds of melanoma, divided based on clinical and pathological features: superficial spreading melanoma (SSM), nodular melanoma, lentigo malignant melanoma (LMM) and acral lentigious melanoma.
“Melanoma is the most rare, but most dangerous form of skin cancer when detected in a late stage.”
Superficial Spreading Melanoma
This is the most common form of melanoma. Between 70%-80% of melanomas are of this variety, often resembling irregular moles. These melanomas will usually initially grow across the surface of the skin, and are not at risk of spreading and invading other parts of the body until they begin to grow down into deeper layers of the skin. The most common places for these are on the trunk for men and on the legs for women.
Skin Cancer - Mole Images
Dermoscopic Image
Nodular Melanoma
This form of melanoma grows quickly, and begins growing deep into the layers of the skin sooner than other melanomas. Nodular melanomas often look like black, or very dark brown bumps or raised spots on the skin. These are often found in the middle-aged population on the chest or back.
Dermoscopic Image
Lentigo Malignant Melanoma
Mole Mayhem (tenintech) Mac Os X
This melanoma is similar to superficial spreading melanoma, often remaining on the surface of the skin. It normally develops on sun-exposed areas of the skin, thus it is found on the nose and cheeks, and it is more commonly found in outdoor workers and in older people with sun-damaged skin. Of the 4 types, it is the least likely to become invasive and metastasize.
Dermoscopic Image
Acral Lentigious Melanoma
This form of melanoma appears under fingernails, on the palms of the hand or soles of the feet. It begins as a slowly-enlarging, discoloured patch of skin that initially grows superficially, but can grow deep into the skin’s layers and become invasive faster than SSM or LMM forms of melanoma. Acral lentigioius melanoma is more common in darker-skinned people, and is often overlooked.
Dermoscopic Image
What are the ABCDE’s of Melanoma?
Dermatologists use the ABCDE criteria to analyze moles and check for warning signs that may indicate a melanoma.
A - asymmetry
Normal moles are symmetrical in shape, meaning if you were to draw a line down the middle, both halves would look the same. Asymmetrical moles are abnormal and should be checked by a doctor.
The image on the left is an example of a symmetrical, benign mole. The image on the right shows what an asymmetrical mole looks like. The two sides of the mole do not match.
B - borders
Blurred, jagged, or irregular borders are a sign that the mole could be cancerous. If the edges of your mole are uneven, it is good to have it checked out by a doctor.
The image on the left shows a mole with defined borders while the mole image on the right has irregular and uneven borders.
C - colours
Colour can help distinguish a normal mole from an abnormal one. Healthy moles usually have one even colour, while irregular moles can contain multiple shades of colour. It is also important to make note of any blue or white colours that may be present in your moles, as this is a sign that the mole may be cancerous. If your mole has multiple colours or shades, you should speak with your doctor.
The mole in the left image is monotone and is healthy. The image on the right contains multiple shades of red and is cancerous.
D - diameter
In general, if a mole is larger than 6 mm, it is a warning sign, and should be checked by your doctor. As a reference, this is about equivalent to the eraser at the end of a pencil. Even if a mole is smaller than this, it may still be dangerous, so it is important to look for other signs as well.
The image on the right is larger than 6 mm and is cancerous.
Mole Mayhem (tenintech) Mac Os 8
E - evolution
Noting any changes with respect to size, shape, colour, or features is an important factor in catching cancer early. If your mole develops symptoms like itching, tenderness or bleeding, or is evolving in any way over time, this is a warning sign to seek medical attention immediately. This is why it is important to not only check your moles regularly, but also to look for any changes that may have occurred since the last self-check you performed. Wheres the gold slots.
The image shows the evolution of a mole over time. While not every mole will evolve, or evolve in the same way, even minor changes are important to track and share with your doctor.
Definition
Basal Cell Carcinoma (BCC) is the most common cancer to mankind, with an estimated 2.8 million cases diagnosed each year in the US and 50-60,000 cases per year in Canada . BCC develops from the basal cells in your epidermis. Tanning and UV radiation from the sun contributes to the growth of BCCs, which are commonly found on sun-exposed areas of the body such as the face and neck.
Although it is quite common, BCC is rarely fatal, since it grows slowly, often taking months or years to develop, and is highly unlikely to metastasize (spread to other organs of your body). Nonetheless, a BCC has the tendency to invade into deeper tissue, and thus can be quite disfiguring if it is not properly treated.
Signs
Because of the long growth period, BCCs can vary in size from a few millimeters to several centimeters in diameter. There are several different clinical types of BCCs.
Superficial BCC
- Often multiple pink or red scaly plaques
- Slow-growing
- Commonly found on the upper torso and shoulders
- More common in younger patients
Dermoscopic Image
Nodular BCC
- Small, shiny red or pinkish nodule, often with blood vessels (called: telangiectasias) crossing its surface
- May be ulcerated (central open wound)
- Commonly found on the face
Dermoscopic Image
Morphoeic BCC
- Also known as infiltrating or sclerosing BCC
- Skin-coloured, waxy, scar-like plaques
- More aggressive with poorly-defined edges
- Commonly found on the face
Dermoscopic Image
Pigmented BCC
Mole Mayhem (tenintech) Mac Os Catalina
- Brown, blue or grayish lesion
- Similar to Nodular or Superficial BCC at the microscopic level
- Can be confused with malignant melanoma